AI Insights · Timothy · April 2024
Top 5 Planes Games on iOS in New Zealand: Q1 2024
Explore the performance of the top 5 planes games on iOS in New Zealand during Q1 2024, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, Sensor Tower data reveals the performance of the top 5 planes games on iOS in New Zealand, highlighting trends in weekly downloads, revenue, and active users.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced fluctuations in its weekly revenue, peaking at around $307 in mid-January before declining and stabilizing around $190 by the end of March. Weekly downloads saw a dip in February, reaching a low of 44 but recovered to 83 by the end of the quarter. Active users showed a slight decline from 589 at the beginning of January to 496 by the end of March.
Airport Simulator: Plane City from Playrion saw its weekly revenue peak at $309 in the second week of January, followed by a steady decline and slight recovery, ending the quarter at $229. Weekly downloads dropped significantly in February, hitting a low of 10, but bounced back to 83 by the end of March. Active users remained relatively stable, starting at 459 and ending at 424.
Crazy Plane Landing by BoomBit, Inc. had a varied performance in Q1 2024. Despite a peak of $49 in revenue in mid-February, the game saw almost no revenue for most of the quarter. Weekly downloads peaked at 345 in early February but declined to 13 by the end of March. Active users showed a similar pattern, peaking at 552 in early February before declining to 220 by the end of the quarter.
Infinite Flight Simulator from Infinite Flight LLC showed a strong revenue performance, peaking at $479 multiple times throughout the quarter. Weekly downloads fluctuated, peaking at 132 in early February and ending at 105 in March. Active users remained relatively consistent, starting at 430 and ending at 465.
Airline Commander: Flight Game by RORTOS SRL had a steady revenue performance with minor fluctuations, peaking at $112 in late January. Weekly downloads showed some variability, peaking at 85 in early February and ending at 77 in March. Active users saw a slight decline, starting at 150 and ending at 163 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.